![]() Reworked a lot of HUD like Time Trial's timer, fonts etc. Finetuned Miasma Device & its upgraded variants to strike a balance in power - All weapons that were missing diving animations now have them - Applied animation fixes on multiple weapons - Added Battlefield 1 inspired sprinting/mantling/diving crosshairs & hitmarkers - New muzzleflashes/crosshairs/sniper overlays added for almost all of the weapons - Added regular ADS for Ranger due to gameplay/visual reasons - Payday 2 reticles added for all of the PaP'd weapons with sights & their color changes depending on PaP camo - Added new sounds for swapping weapons, dryfiring, shell ejects & Frag Grenade explosions - Increased PaP'd shotgun effects' chances of happening (from 33% to 50%) - Few PaP'd weapons have new names, new attachments &/or improved PaP camo placements now - Fixed most of third person weapon bugs - Added new Perk/Powerup icons - Fixed an exploit with Shockwave Claymores & After Stock - Added zombie count check on specific Main Quest-steps so you can do certain steps sooner (checks if next/current round is dog round and zombie count > 24 rather than just next/current dog round) - Fixed a bug where rounds wouldn't continue if you finished Terminal Minigun-step during a dog round - Some triggers now require you to hold down Use-button (longest time on a trigger is 1 second) - Teleporter now works by just having all alive players on it - Added more model variations for zombies - Added looping music for Dog Rounds - Doctor Faye's Round 2 quote only plays once on the first time it can be heard even after multiple restarts (does not save on game exit) - Multiple visual/sound/optimization changes/additions on most of the Quests - Increased souls required for Elemental Batteries during upgrade Quests & also in first Main Quest-step - In Boss Fight, Boss cannot do same attack twice in a row anymore - Mule Kick icon now moves up if you are holding the third weapon - Fixed Minigun pickup glitch - Crusader Zombie cannot affect more than five zombies during a taunt now & taunt has new effects for Crusader/taunted zombies - Crusader Zombie cannot spawn during dog rounds anymore (but he can be alive during one) - Added hitmarkers for when you can damage Crusader Zombie - Electric Cherry can now trigger Electrifying Torment's Nova Crawler step - Overall improvements on textures used in weapons, map's geo, prop models etc. Over the years, their musical palette has continued to grow, with Melody of Certain Damaged Lemons showcasing their keen ear for melodies, the pensive Misery Is a Butterfly smoothing out the rough edges, 23 shrouding their sound in shoegazer fuzz and Barragán stripping the band’s songs down to their essence.Code Snippet xml Copy Update 1.1.0: - New weapons/equipment added: - World War 2 Blunderbuss - Killing Floor 2 HX25 - Killing Floor 2 MKb.42(H) (replaces Black Ops 2 STG-44) - Payday 2 Brenner 21 (replaces Black Ops 3 Dingo) - Payday 2 Chimano 88 (replaces Infinite Warfare Hornet) - World War 2 Sterling (replaces Infinite Warfare Trencher) - Modern Warfare Remastered AK-74u (replaces Black Ops 2 AK74u) - Upgradable Shockwave Claymores - World War 2 N° 74 Grenades - Extended Pack-a-Punch area, added more detailing on some bare areas & overall ambient changes added - For a cheap price, you can now swap PaP camo on your weapon, except on Dual Wield weapons/Shockwave Claymores - Multiple weapon changes, including: - Multiple buffs/nerfs on weapons to work as they should, such as adjustments to firetimes, damages, hit location multipliers etc. Takahashi departed shortly thereafter, and Blonde Redhead carried on as an ever-evolving trio. ![]() Their self-titled debut, released in 1994, was produced by Steve Shelley of noise-rock kings Sonic Youth. A chance meeting at a restaurant led to art students Kazu Makino and Maki Takahashi teaming up with twin brothers Simone and Amedeo Pace to form the band, who quickly attracted the attention of the New York experimental-music scene. Since 1993, the New York trio Blonde Redhead have been one of indie rock’s most exciting acts, taking the noise-rock influences that defined them at the outset and adding them to increasingly pop-minded songs.
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